THURROCK POOL LEAGUE

Roll of Honour

2014/2015 Season


Division One Champions
THE DRAGONS
 
Division Two Champions
NOMADS
 
Division Three Champions
Not Contested
 
League Cup Champions
THE DRAGONS
 
Plate Competition Winners
'A' TEAM
 
Singles Champion
D.TIBBLE
('A' TEAM)
 
Doubles Champions
R.LAZARUS/R.RHEAD
(THE DRAGONS)
 
5-Man Competition Winners
SMBB 'B'
 
Ladies Champion
L.LLEWELLYN
(ARCHER)
 
Captains Champion
A.STEVENS
(WELCOME CATS)
 
Secretaries Champion
W.HOLROYD
(ARCHER)
 
Treasurers Champion
K.KNIGHT
(THE DRAGONS)
 
Team of the Year
WELCOME CATS
 
Player of the Year
K.KNIGHT
(THE DRAGONS)
 

Playing Rules

Last updated 7th September 2014

RULES & ORGANISATION


LEAGUE – Control of

    • The league shall be known as THURROCK POOL LEAGUE
    • The league shall be governed by a league committee of 6 officers who shall have sole responsibility in all matters relating to the league.
    • A league officer will be replaced only if the league committee decides he/she is not fulfilling their commitments.
    • The officers shall have the power to discipline any club or team for reason of misbehaviour or violation of the league rules on a simple majority vote.
    • The chairman of any meeting shall have the casting vote.
    • All decisions made by the officers shall be binding and final.
    • A monthly meeting will be held on the listed dates of each month, commencing at 8:00pm unless seven days’ notice is given by the League Secretary.  One representative from each team must attend the mandatory meetings.
    • An Annual General Meeting for the benefit of all registered players shall be held in May of each year.
    • At a monthly meeting each team will have one vote.
    • Failure to attend a mandatory meeting will result in a fine of £20.00, no apologies will be accepted.

CONDITIONS OF ENTRY

    • Team registration will take place prior to the commencement of the season.
    • The first league meeting of the season will include a referee’s seminar that must be attended by at least two members of each team.
    • Any team or player in breach of any rules will be called to face a three man disciplinary panel.
    • Any team or player may request a personal hearing which will take place after the normal monthly meeting.
    • Team registration fees are £15.00 per player.
    • Each team must have a minimum of 10 players signed on the registration night.
    • Each team can have up to 20 players registered in one season.
    • Players wishing to sign up after the season has commenced must attend the league meeting to sign forms and pay their registration fees.
    • The minimum age limit is 14 years of age; players under the age of 18 or 21 are only permitted to play at venues with age limitations if the landlord or club steward agrees to let them play.  The league committee recommends any team with an under age player should contact the away venue prior to travelling to confirm if the player is permitted to enter.
    • No monies will be refunded after the season commences.
    • All tables will be checked by a member of the committee, tables must be at least 7’ x 4’ standard.

LEAGUE ACCEPTANCE

    • If a team splits to move venue or form a new team/teams their place in the league shall be decided by the league committee.  If there is an even split the committee’s decision will be based upon the amount of registered players from the teams’ previous season.  The committee’s decision shall be final.

PLEASE NOTE:
New players can be registered at a monthly meeting or at the address of the League Secretary and cannot play in any league or cup game until then.

Any player who has played in a league or cup game for one team will not be allowed to play for any other team until the beginning of the next season.

Please read all league rules very carefully as you will be fined if you do not keep to them.

Teams are reminded of certain rules on match nights:-

    • All teams must arrive and start their games by 8:00pm
    • Tables must be brushed and levelled.
    • Home teams pay for the matches.
    • Home teams must provide food.
    • Home teams referee all frames.
    • Alternate breaks are used to start a frame.  For cup games only the break in the 9th and deciding frame of the match will be determined by the toss of a coin.
    • Result cards must be signed after each frame (including cup games).
    • A minimum of one Members’ Handbook per team must be available at each match.
    • As a guideline a frame may be claimed every 10 minutes if rule 1 above is not adhered to.  If a team is going to be late arriving at a venue for a good reason they must contact that venue as soon as possible.  If a team has not arrived or the match has not started by 8:40pm then the match may be claimed as a “No Show”.

If you have any queries contact your Division Rep or the League Secretary.

RESPONSIBILITY OF THE TEAM COMMITTEE

Captain:        
To ensure that all players attend and conduct themselves in a responsible manner at all matches and league events.

Secretary:     
To ensure that his/her team are conversant with all League Rules.  To pass all correspondence from the League to his/her team and to attend all monthly meetings or to appoint a representative.

Treasurer:     
Responsible for financial matters, e.g. Fines, Registration Fees, etc…

Referee:        
Referees on match nights must be conversant with the playing rules on all League and cup matches.  Referees can only be registered members of the team.

Results:         
All league results must be phoned in to the League Secretary by 8:00pm on the Wednesday after the match.  Failure to do so results in a £5.00 fine.  All result cards must completed and given in at the next monthly meeting, there is a £5.00 fine for each scorecard that is not given in to the league by the end of the season.

The THURROCK POOL LEAGUE play to the rules as set within this Members Handbook and primarily based upon the rules set by the E.P.A as at 1998, A3 copies of these rules are available upon request.

COMPETITIONS
The league will pay for finals only (unless venue or players agree to pay themselves)

League Cup / Plate Competition:
9 Singles, re-drawn after each round.

Team of the Year:
9 Singles, re-drawn after each round.

Player of the Year:
Team captain will nominate their best player to play in a knockout competition at the end of the season.  The nominated player must have played a minimum of 50% of league matches to be eligible.

Names for the following competitions must be sent in on a specially provided form that is attached to the team registration sheet.  If the form is not returned by the specified date (last registration night usually) it will mean non-entry to the competitions.

Singles:             
Up to eight players from each team may enter.  It will be played on a pyramid system.

Doubles:           
Up to eight pairs of players from each team may enter.  It will be played on a pyramid system.

5-Man Team:    
Up to two teams of five players may enter.  It will be played on a pyramid system (playing format is round robin of 9 singles).

Officers:            
Captains, Secretaries and Treasurers, will be played on a pyramid system.

Ladies:              
As many ladies from each team may enter.  It will be played on a pyramid system.

All competitions are scheduled to start at 8:00pm.

Singles, Doubles, Officers and Player of the Year competitions will be played on a best of three frames basis, with the third round and quarter finals best of five, semi-finals best of seven and the final a best of nine match.

The League Cup and the Team of the Year competitions will be knockout with semi-finals being played over two legs on a home and away basis.

All teams and players will be given at least ten days notice of matches.

Each match must be played on or before the specified date (if before, both opponents must be in agreement to do so).

It is the responsibility of the winning player/team of each match to phone in the result to the League Secretary or Competitions Secretary by 9:00pm on the Friday after the match is due to be played.  Failure to do so may result in that player/team being disqualified from the competition.

Any player who enters in a competition and does not show up at a given venue without informing the League Committee 24 hours in advance will be barred from ALL competitions (not league games) for the rest of that season and the next.

A player who fails to collect a trophy they may have won from the annual presentation dance will be excluded from entering all competitions the following season.  A representative may attend the presentation on your behalf, no excuses will be accepted.

LEAGUE RULES
All league games will be played on a Tuesday.

Matches will commence at 8:00pm.

Matches are played over 9 frames.

The home team will be responsible for refereeing.

The captain of the team will inform the referee before each game the registration number of the next player.

It will be the captain’s responsibility to ensure all his or her team know the rules and dates of all league and competition matches.  No gambling on league sanctioned matches is permitted.

All teams are required to have a spirit level of at least 2’6” available at their home venue.  A spider will be made available at each venue.  It is the responsibility of the away team captain to ensure these items are available at the venue they are playing prior to the start of the match.

It will be the winning teams’ responsibility to telephone the result to the League Secretary on the Wednesday after the match before 8:00pm, in the event of a draw then it is the responsibility of the home team Captain to telephone in the result.  Failure to do so will result in a £5.00 fine.  Competition results must be phoned in by 9:00pm on the Friday after the match, failure to do so may result in the winning team/player being disqualified from the competition.

Commencement of the Match
All matches are scheduled to start at 8:00pm.

For the match to commence a minimum of 1 player must be present from the opposing team at the scheduled start time.  At 8:40pm a minimum of 5 opposing players must be present for the match to continue.  If 5 or more players are not present then the match is declared null and void and the team with insufficient players will be deemed to have “not shown” for the match and be subject to the rules associated with a “no show”.  If at 8:40pm there are 5 or more players then the match will continue as normal.

Up until 8:40pm a player is allowed 10 minutes to arrive for the start of his or her frame, after 8:40pm if the player is not available to start the frame immediately then they must forfeit the frame, they will not be eligible to play any further part in the match.

In the event of neither team being able to field a player the frame will be declared unplayable and neither team will gain a frame towards their score.  In cup matches the match will end at this point and only if the scores are level shall a one frame play-off be played by a nominated player from each team.

Players are not permitted to play back to back frames.

Players should sign the scorecard in the presence of the opposing teams’ captain.

Where no player is fielded “No Player” should be entered on the scorecard.

A maximum of 10 minutes will be allowed between the finish of one frame and the start of the next unless otherwise agreed between the two team captains, this can continue until all the match is completed.

Result cards (scorecards) will be issued to teams by the league committee. These must be completed by the home team for all league and cup games.  The cards must be handed in at the monthly meeting, failure to do so will result in a £5.00 fine.

Referee’s must be registered players with the league, be fully conversant with the Thurrock Pool League rules and conditions of play.

Should any match not finish in one evening both teams will be required to finish the match at the earliest opportunity.  Unless otherwise told by a league committee member this will be at the same venue.  No match may be carried over beyond the next league fixture without the permission of the league committee.

Any protest against any decision shall be put in writing and sent to the league secretary within 48 hours of the match being played for consideration by the league committee.

Any team failing to attend a match venue as notified by the league committee will be fined £20.00, payable to the league at the next meeting, £10.00 of this money will go to the league and £10.00 to the affected team, who will also be awarded the points for that match and should forward a result card accordingly.  In addition 3 points will be deducted from the offending team.

Any team found playing under-age or un-registered players shall be fines £20.00 per player, payable to the league within 28 days.  All match points will be awarded to the opposing team.  A second offence by the player will result in a life ban and the team will face disciplinary charges by the league committee.

In the event of a team withdrawing from the league or failing to complete the season for whatever reason the following will apply:-

    • All matches will be declared void that were contested by the team concerned.
    • Division Tables will be amended accordingly.
    • All players of that team will be barred from the league for the remainder of that season and the entire next season, the team will be barred for three years.  Any player that is barred may appeal to the league committee in person at a league meeting.

THURROCK POOL LEAGUE CHAMPIONSHIP
Division champions will be determined by the highest number of points gained from league matches in their division.  Should this result in a draw, frame difference will be taken into account, should this still result in a draw the result of the matches between the teams will determine the winners.  If the result is still a draw then the championship will be shared.

Points will be awarded for match results as follows:-

    • Win = 3 Points
    • Draw = 1 Point
    • Loss = 0 Points

Any player having whitewashed their opponent in a league match (7 balls of their opponent left on the table or a clearance from the Break-Off) will be awarded a “7-Ball” medal.  The reverse side of the result card must be filled out correctly for the player to be eligible.

Promotion and relegation will be decided on the size of each division at the beginning of the season.

LEAGUE RULE
No team will be allowed to miss more than three league matches in any one season, any team reaching this number may face suspension from the league.

ANNUAL PRESENTATION DANCE
Registration forms (for the following season) will be distributed to existing venues after the annual presentation dance for all existing members of the league.

Tickets will be given out to teams at the May meeting with the officers receiving a complimentary ticket each.

IF YOU HAVE ANY QUERIES PLEASE CONTACT THE LEAGUE SECRETARY

LEAGUE MONIES
All monies paid into the Thurrock Pool League are held in trust and can only be used for purposes relating to the league.  The league committee will be responsible for how the money is spent with the League Treasurer producing a monthly statement of the account showing any expenditure incurred.

No monies will be refunded to a team unless 50% or more of the league members decided to leave or if it is voted on at an A.G.M.  If this should occur any remaining debts will be paid and any outstanding fines taken into account, the remainder would then be split into equal shares for distribution amongst the members of the league for that season.

FINES
No Result card submitted for league or cup match £ 5.00
No result phoned in for a league match                 £ 5.00
Failure to attend a monthly meeting                     £ 20.00
Failure to attend a league fixture                         £ 20.00 and

    • Minimum of 3 points deducted from league points
    • Match score will be awarded by the league committee
    • £10.00 of fine to go to affected team.

DISCIPLINARY
Any team reaching £40.00 or more in fines must pay all of the outstanding fines within 7 days or face possible suspension from the league.  If the fine is not paid within a  month of the suspension the team will be expelled from the league and all rules pertaining to that will take effect.

Any team with fines outstanding from last season will not be permitted to compete this season until those fines are cleared.  If the team does not register for the season then 10% of their fines are transferred to each registered player within that team and that player must then clear their portion of the fine before playing for another team (Minimum £3.00 per player).

GENERAL
Scorecards are to be completed for league and cup matches, any team failing to complete a scorecard for a cup match may be disqualified from the competition, failure to complete a scorecard for a league match will result in a fine.

 

RULES OF THE GAME

 

1. THE GAME
The game shall be known as 8 Ball Pool and referred to in these rules as "The Game". It is intended that players and teams should play 8 Ball Pool in the true spirit of the game and in a sportsmanlike manner. It should be clearly understood that the referee is the sole judge of what is fair and unfair play. The referee will take whatever action is necessary to ensure that these rules are observed.

2. REQUIREMENTS OF THE GAME
The game is played on a rectangular 6-pocket table with 15 balls plus a cue ball. Balls comprise of two numbered groups, 1-7 which are solid coloured balls, 9-15 are striped coloured balls, the 8 ball is a solid colour black. Alternatively, the numerical groups 1-7 and 9-15 may be represented by two different sets of 7 coloured balls. Usually red replaces stripes (9-15), yellow replace solid (1-7). Balls in the two groups are known as object balls.

3. OBJECT OF THE GAME
The player or team pocketing all their group of object balls in any order, and then legally pocketing the 8 ball, wins the game.

4. COMMENCEMENT OF THE GAME (OR RE-START)
A) The balls are racked as illustrated below with the 8 ball (black) on the 8 ball spot, which is at the intersection of the centre and corner pockets.

B) The opening player plays at the triangle of object balls by striking the cue ball from any position on, or behind, the baulk line. An object ball must be pocketed, or at least TWO object balls hit any cushion. Failure to do so is a foul break and will result in the balls be re-racked.  The opposing player then starts the game with two visits.

C) If the 8 ball (black) is pocketed from the break shot, the balls will be re-racked and the game will be restarted by the same player.  No penalty will be incurred.  This applies even if other balls, including the cue ball, are pocketed, or leave the playing surface ("off the table").

D) On the first occasion a player legally pockets an object ball, including following a foul, then that ball denotes their group, unless one or more of both groups are pocketed, the player MUST then nominate a group before play continues.

D) If no object ball is pocketed from a legal break, then the players continue alternatively playing at either group until such a time as a legal pot is made, which decides the player’s group.

E) If a foul is committed, (other than as in rule 4(C)), and one or more object balls are pocketed before playing groups are decided, then those balls are ignored in determining the groups to be played. The oncoming player may play at any ball on the table, including the 8 ball (black) for the first shot, the first legal pot to determine the group as in rule 4(D).

F) If a ball, or balls, are legally pocketed, this entitles the player to one additional shot and this continues until the player either:
- Fails to pocket one of their own set of allocated balls, or;
- Commits a foul at any time.

G) Combination shots are allowed, providing the player hits one of their own group first, or any ball with the first shot following any foul (see rule 7(C)).

5. FOULS
A) In off (cue ball pocketed).

B) Hitting an opponents ball(s) with the cue ball on first impact of the cue ball, except with the first shot following any foul.

C) Failing to hit any ball with the cue ball, except where rule 8(C) applies.

D) Jump shot - defined as when the cue ball jumps over any part of any ball before making contact with any ball.

E) Hitting the 8 ball (black) with the cue ball on first impact of the cue ball before all their own group are pocketed, except with the first shot following any foul.

F) Potting any opponent's ball, except with the first shot following any foul.

G) Ball off the table.

- Any object ball or the 8 ball (black), shall be returned to the 8 ball spot (see rule 4(A)), or as near as possible to that spot without touching any other ball, in direct line between that spot and the centre of the string line.

- If the cue ball, then the cue ball played from in hand (see rule 8(B) general).

A ball shall be deemed "off the table" if it comes to rest anywhere other than on the bed of the table.

H) If a player's body or clothing should touch any ball. Except the cue ball after the referee calls a "foul", when the player is entitled to the cue ball in hand (see rule 6(B)).

I) Player not having at least part of one foot on the floor.

J) Playing or touching with the cue any ball other than the cue ball.

K) Striking the cue ball with any part of the cue other than the tip.

L) Playing out of turn.

M) Playing before all balls have come to rest.

N) Playing before any ball(s) require re-spotting.

O) Striking the cue ball with the cue more than once.

P) Push Shot - defined as where the cue tip remains in contact with the cue ball for more than the momentary time commensurate with a normal stroked shot, or the cue tip remains in contact with the cue ball once it has commenced it's forward motion.

Q) Failing to nominate when balls of both groups are pocketed with the first legal pot.

R) Foul break, failing to pot an object ball or drive at least two object balls to hit any cushions.

6. PENALTY FOLLOWING ANY FOUL
A) Following any foul the offending player loses their next visit to the table, giving their opponent two consecutive visits to the table

B) If the cue ball has come to rest on the playing surface, then the player having two visits may proceed to play from where the cue ball lies, or the cue ball may be played from any position on or behind the baulk line. Moving the cue ball in this manner does not count as a shot, or visit. (Players are advised to ask the referee to hand them the cue ball).

C) On the first shot only of the first visit, the oncoming player may, without nomination, play the cue ball on to any ball without penalty, including any opponent's ball(s), or 8 ball (black). If any object ball(s) is pocketed directly, or by combination, the player is deemed to have pocketed a legal ball(s), and continues with the first visit. However, the player must not pot the 8 ball (black), which would mean loss of game. Except if the player is on the 8 ball (black), then the game would be won. When the player fails to pot a ball on the first or subsequent shot of the first visit, play then continues with the second visit. The second visit is deemed to have started when the cue ball is struck on the first shot of the second visit.

7. LOSS OF GAME
If a player pockets the 8 ball (black) before all the balls in their own group, except on the break (see rule 4(C)), the player loses the game.

A player going in off the 8 ball (black) when the 8 ball (black) is pocketed, loses the game.

A player pocketing the 8 ball (black) and any other ball on the same shot will lose the game. Except following a foul when only the 8 ball (black) and ball(s) of the opponents group are on the table, then with the first shot of the first visit, the player may legally pocket the 8 ball

(black) as well as ball(s) of the opponent's group by any combination and in any order.

A player who clearly fails to make any attempt to play a ball of their own group will lose the game.

8. GENERAL

A) Touching ball.

Touching opponent's ball or 8 ball (black), the player MUST play a ball of their own group. Except on the first shot of the first visit following any foul, this entitles the player to any ball.

Touching any ball the player is legally entitled to play. The player may choose either;

Play away from the touching ball, and be deemed to have played that ball. Should the cue ball fail to make contact with any ball, or strike the opponents ball, or 8 ball (black), then the shot is fair, no foul.

Play to move the touching ball, but great care should be taken not to play a push shot, (foul 5(P)), or contact the cue ball twice, (foul 5(O)). (Moving the object ball is not automatically a foul).

B) Cue ball in hand

When a player has the cue ball in hand, the ball is played from any position on, or behind, the string line, and in any direction.

C) Player in control

A player is said to be in control of the table from the time their body, cue, or clothing touches the table prior to their shot, throughout the visit, and up until the opponent does likewise prior to their visit. Any ball(s) which fall into pockets during this period, (including the 8 ball (black)).

D) Completion of game.

The game is completed when the 8 ball (black) is pocketed legally in any pocket, and all the remaining balls have come to rest, except on the break (see rule 4(C) ).

10. STALEMATE
Should any situation arise whereby a legal shot is IMPOSSIBLE to play, then the game shall be restarted by the player who started that frame, whether this situation has been arrived at by accident or design.

If in the opinion of the referee neither player is allowing the game to progress, or a stalemate situation has arisen, then the game shall be restarted by the player who started that frame. The referee shall not allow numerous visits with neither player making any attempt to make the opening pot which decides the playing groups (unless it is felt that progress is being made). If the player who started that frame did so by virtue of their opponent making a foul break, that player will break on any restart, not the opponent who made the foul break.

 

ENGLISH POOL REFEREES ASSOCIATION
GUIDE FOR REFEREES

 

DUTIES OF THE REFEREE
The referee should ensure the game is played according to the rules to announce shots as appropriate for the benefit of both players and spectators.

In order to carry out these duties the referee will be in such a position that a clear view of the table and player is available, without obstruction or distraction to the player, also bearing spectators in mind.  If a player disputes a referee’s decision, the senior referee should be consulted.  If a senior referee is not available, then the referee should abandon the game, reporting the facts to the governing body concerned.

RULE 1 – THE GAME
The referee will take whatever action is necessary to ensure that these rules are observed.  The referee may, as appropriate, issue warning, call on a senior referee, abandon the game, or in extreme circumstances award frame or game away.

RULE 4 – COMMENCEMENT OF THE GAME (RE-START)
4B) Where a game is played over more than one frame, after the initial flip of the coin, players break alternatively, in cup games this is until there is a final deciding frame when a flip of a coin decides.

4C) Cue-Ball in-off does not count as a ball pocketed.  Following a foul break, proceed as rule 4A), 4C) and 4E), until such time as a legal break is executed.

4D) On any re-started game if a player pots the black with the break shot, the game is again re-started by the same player with two visits if appropriate.

RULE 5 – FOULS
5B), 5C) & 5E), these rules do not apply when a player plays away from a touching ball where the cue ball is touching a ball of the players own group, and has been declared as such by the referee.

5C) Failing to hit any ball with the cue ball.  Once a shot has been played, that is, after the cue ball has been contacted by the cue tip, then the cue ball must hit an object ball, (or black) except when touching ball of own group.

5G) Ball off the table.
If more than one ball is off the table at the same time, the black ball is to go on spot followed by object(s) in line between black spot and the centre of the baulk line.  If more than one object ball first on one spot, others in line with the centre of the baulk line, oncoming player to decide which ball on the spot.

It is a foul to play the cue ball outside the baulk line whenever the cue ball is in hand.

RULE 6 – PENALTY FOLLOWING ANY FOUL
6A)  First visit consists of a shot, or series of shots where consecutive pots are made, which starts when a player takes control, (as defined in 8C), until such time the player fails to pot a ball, or commits a foul.  

The second visit starts when the cue tip contacts the cue ball, after failing to pot on the first visit, and all balls have come to rest.

RULE 7 – LOSS OF GAME
7D) A player who clearly fails any attempt to hit a ball of their own group, (or black if on black), will lose the game.

Clearly playing an opponents ball (other than 6B, or touching ball of own group)

Playing into space with clearly no intention of hitting a ball of their own group (other than touching ball of own group).

RULE 8 – GENERAL
8A) Push shot, is when an object ball, (or black) is in contact with the cue ball, and the cue ball is played towards that ball.

8B) Following a foul the referee will call “foul”, this indicates to the player that they may ask for the cue ball to be moved to the baulk line with two visits, free table.

8C) Player in control, ball(s) falling in pocket, if it is;

    • A players own ball, it is a legal pot, visit continues.
    • An opponent’s ball, a foul is called.
    • Black & player is on black, player wins. If balls of own group remain then player loses.
      • Despite the above, if after contacting the cue ball with the cue tip, the cue ball must then contact an object ball of own group, or opponents if rule 5B applies, or black if on black. (Except when touching ball of own group).  Failure to comply is a foul as rule 5C. (see rules of eight ball pool).

GUIDANCE
The first time a player approaches the table the referee will call “Open Table”, “Reds to Play” or “Yellows to Play” as appropriate.

Following a foul, call “Foul, Two Visits, Free Table”.  If a ball is legally potted with the first shot then call, “First Visit”, Continue to call “First Visit” with each successive pot until such time a pot is not made, or foul is committed.

When the player fails to pot on the first visit, and all the balls have come to rest, then call “Second Visit”.  Further calls are not required until the player fails to pot on the second visit, the call is then “End of Visit”.  If, of course, a foul is made during the second visit then “Foul” is called.

The second visit is deemed to have started when the cue tip contacts the cue ball, following the end of the first visit, and not when the referee makes the call.  This will clarify situations where ball(s) fall into a pocket to decide whether a player is in control on first or second visit.

Following a foul when no legal ball(s) have been potted, the call is “Foul, Two Visits, Free Table, Open Table”.

Free table means a player may play at any ball on the table, including black, and pot any ball expect black, unless on the black.

Open table means a player can play at any group of balls, and that a legal group has not been established for either player(s).  It would be a foul to play black, rule 5C

Balls moved by outside interference.  Ball(s) moved by anyone other than players, (including referee), will be replaced in their original position(s) by the referee.  No penalty to the player in control.  If this is not possible, then the game will be re-started.  Player who originally broker to take the break shot.

Coaching is not allowed in any game, or any other game involving any number of players.  Player in control must play their own game.

If any coaching is attempted the offender(s) will be instructed to stop. If the instruction is ignored, then the game may be abandoned, or other action as the referee feels is appropriate under rule 1.  If player(s) are not involved in coaching, a penalty should not be imposed. If the coaching clearly affects the result (player about to pot black is reminded ball(s) of own group remain), the referee should give the frame away even if a non-player gave the advice.

Stalemate, if after several shots, during any part of a game, progress is not being made, the referee should warn players that if, in the referee’s view, progress is not made in the next few shots, then a stalemate will be declared, and a re-start will be ordered.

If any player clearly or intentionally stops any ball going into a pocket, they will lose the game (under rule 1), except when the cue ball is picked up and handed to the opposing player.

Foul when the cue ball is in hand

If the foul is made before the cue ball is placed on the table, the opponent has two visits cue ball in hand.

It is not a foul for a player to reposition the cue ball within the baulk line using the cue, but it is a foul if the tip makes contact when the ball is in hand. (Referees should encourage players not to move the cue ball with the cue to avoid confusion).

The cue ball is in play the moment the tip of the cue makes any contact with the cue ball.

A referee should not submit to unnecessary requests for balls to be cleaned.  Never attempt to lift a ball for cleaning if it is in a crucial position.

Only the players involved in a frame may request the referee to advise on rules during a frame.

Spectators and other players, including team captains, may only request such advice between frames, and only if the referee is available to answer such questions.

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